#include <GL\glew.h>
#include "GL/freeglut.h"

void drawBack(int width, int height);

void drawFace(float * arr, int numCount);

void drawClub(GLdouble dSize_);

float * readfile(char * fileName);

void display(unsigned char * data,  int width, int height, float tx, float ty, float tz, float rx, float ry, float rz, int win_w, int win_h);

void reshape(int w, int h);

void initTexture();

void updataTexture(unsigned char * data, int width, int height);

void RGB2BGR(unsigned char * src, int width, int height, unsigned char * out);
